Unit 5 Discussion – Coursework Example

Broadcast Storm Introduction Broadcast storm refers to a network system that is overawed by continuous multicast. This occurs when different nodes are sending information over a network link and the other network devices are rebroadcasting the same information back to the network responsible (Hobbs & Tuazon, 2010). This eventually results to a failure in network communication that is described as a broadcast storm. Previous studies indicate that there are a number of reasons that cause broadcast storm some of which include poor technology, improper network configurations and low port rate switches among others (Hobbs & Tuazon, 2010).
Network interface cards (NIC) experience problems such as latency that refers to the delays caused by a network to communicate data. This can be resolved through fragmenting each segment of information encoded and channel the fragments through the network (Hobbs & Tuazon, 2010). This will allow for multiple information paths from the sender to the destination giving way for information to overlap. This will consequently reduce the delays experienced when data is transmitted through a single path. Latency problems can also be solved through multithreading (Hobbs & Tuazon, 2010).
Wireless network connections are tricky as one cannot see what he/she is dealing with. The main challenge with using wireless network is establishing connectivity. This is especially so at the packet level. In order to ensure that there are no date collisions, one must be able to put the wireless network interface into a mode referred to as the monitor mode (Hobbs & Tuazon, 2010). This setting limits the Wireless Network Interface Card (WNCI) ability to send data and enable it to only listen passively on the selected channel. This then helps to reduce the connectivity problems ensuring proper data transfer (Hobbs & Tuazon, 2010).
Reference
Hobbs, E., & Tuazon, N. (2010). The Broadcast. New York: NBM Comics Lit.